Horde Survivor is a 2D action rogue-like with a focus on inventory management. In this game, the player alternate between fighting large waves of enemies and navigating a procedurally generated map of nodes towards a final boss fight. While do this, the player will be able to expand a grid-based inventory and fill it with all manner of weapons and items they find through combat or story events. The project is being developed solely by myself and is very early in its development

              I apologize for the lack of information regarding this project. This page is scheduled to be updated with the current status of the project by 3/28/2024.